Robo
Topobo brings
the improvisation and performative thrill of video games to
hands-on modeling and invention. “Robo” is
a controller that children can use to save, replay and adjust
playback of
up to four Topobo recordings. With Topobo a child can bring
his creations to life, and with Robo he can direct them like
robotic
puppets in a performance or like organic machines
in a competition.
To
use Robo, a child will build a creation with Topobo and physically
program it by twisting
its body around. He can save the recording with Robo by pressing
Robo’s “record” button and then pressing
one of its four “playback” buttons to assign the
motion to that button. He
can also play the motion backwards and use two joysticks on
Robo to change
the
speed
and
size
of the motion.
We
are using Topobo to remove many of the restrictions of computers
for children. With Robo, we hope to make engineering lessons
implicit in a child’s
creative process rather than the focus of it, allowing children
to explore
the emotionally engaging aspects of performance through design
and play. |